Relics
Fatekeeper relics: effects & locations
Quick Answer
Relics are hidden in side rooms and reshape your build. The catch: many are element-gated — burn a barrier with Fire, or freeze to reveal an illusory wall — so the spell schools you invest in also decide which relics you can reach. Effects, locations, and the element each needs are listed below.
| Relic | Effect | Location | Element to unlock |
|---|---|---|---|
| [TBD relic 1] | [TBD — relics meaningfully change how you play] | [TBD side room] | Fire (melt the barrier) |
| [TBD relic 2] | [TBD] | [TBD] | Ice (reveal the illusory wall) |
| [TBD relic 3] | [TBD] | [TBD] | [TBD] |
FAQ
What do relics do in Fatekeeper?
Relics are hidden in side rooms and can completely change how you play — they’re build-defining. Search thoroughly.
How do I unlock relic rooms?
Many are element-gated: Fire melts hidden barriers, ice/Cryomancy exposes illusory walls. You often need a specific element to reach a relic, so your spell choice opens exploration.
Where are all the relics?
[TBD — locations are being mapped. Check back; this page is version-stamped.]
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