Classes
Fatekeeper classes compared
Quick Answer
Your starting class sets your opening kit and feel, but Fatekeeper lets you branch into any of the elemental schools (Fire, Cryomancy, Wind) plus Alteration. Beginners want a melee-forward start; min-maxers should pick for the build they're chasing. Full comparison below — tiers are provisional while the game is in Early Access.
| Class | Archetype | Starting kit | Difficulty | Tier |
|---|---|---|---|---|
| [TBD class 1] | Melee / sword | [TBD] | Beginner-friendly | ? |
| [TBD class 2] | Spellsword | [TBD] | Medium | ? |
| [TBD class 3] | Mage / sorcery | [TBD] | Advanced | ? |
Class names and kits are being verified in-game (Early Access launched 2026-06-02). Version-stamped to v0.1.0.
FAQ
How many classes does Fatekeeper have?
[TBD — confirm the exact number of starting classes in-game.]
What is the best class in Fatekeeper?
Builds matter more than the class label — most classes can flex into any element school. See the best builds guide. [Tiers TBD until balance settles in Early Access.]
Can you change class later?
[TBD — confirm whether your class locks you out of skills or is just a starting loadout.]
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